AudioNodeListener Class
Definition
Important
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Describes the position and other physical characteristics of a listener from which the audio output of an AudioGraph node is heard when spatial audio processing is used.
public ref class AudioNodeListener sealed
/// [Windows.Foundation.Metadata.Activatable(196608, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class AudioNodeListener final
[Windows.Foundation.Metadata.Activatable(196608, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class AudioNodeListener
function AudioNodeListener()
Public NotInheritable Class AudioNodeListener
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Constructors
AudioNodeListener() |
Creates a new instance of the AudioNodeListener class. |
Properties
DopplerVelocity |
Gets or sets a Vector3 expressing the velocity at which the listener is moving in 3D space, expressed in meters per second. |
Orientation |
Gets or sets a Quaternion expressing the rotation of the listener in 3D space. |
Position |
Gets or sets a vector representing the position of the emitter in 3D space, expressed in meters. |
SpeedOfSound |
Gets or sets the speed of sound used for computing spatial audio, expressed in meters per second. |