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ErrorEventHandler Delegate

Definition

Represents the method that will handle the Error event of a FileSystemWatcher object.

public delegate void ErrorEventHandler(object sender, ErrorEventArgs e);

Parameters

sender
Object

The source of the event.

e
ErrorEventArgs

An ErrorEventArgs object that contains the event data.

Examples

The following code example shows how to create a FileSystemWatcher object to monitor file changes (creates, deletes, renames, changes) occurring on a disk drive. The example also shows how to properly receive error notifications.

using System;
using System.IO;

class Program
{
    static void Main(string[] args)
    {
        //  Create a FileSystemWatcher to monitor all files on drive C.
        FileSystemWatcher fsw = new FileSystemWatcher("C:\\");

        //  Watch for changes in LastAccess and LastWrite times, and
        //  the renaming of files or directories.
        fsw.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
            | NotifyFilters.FileName |NotifyFilters.DirectoryName;

        //  Register a handler that gets called when a
        //  file is created, changed, or deleted.
        fsw.Changed += new FileSystemEventHandler(OnChanged);

        fsw.Created += new FileSystemEventHandler(OnChanged);

        fsw.Deleted += new FileSystemEventHandler(OnChanged);

        //  Register a handler that gets called when a file is renamed.
        fsw.Renamed += new RenamedEventHandler(OnRenamed);

        //  Register a handler that gets called if the
        //  FileSystemWatcher needs to report an error.
        fsw.Error += new ErrorEventHandler(OnError);

        //  Begin watching.
        fsw.EnableRaisingEvents = true;

        Console.WriteLine("Press \'Enter\' to quit the sample.");
        Console.ReadLine();
    }

    //  This method is called when a file is created, changed, or deleted.
    private static void OnChanged(object source, FileSystemEventArgs e)
    {
        //  Show that a file has been created, changed, or deleted.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {1}", e.FullPath, wct.ToString());
    }

    //  This method is called when a file is renamed.
    private static void OnRenamed(object source, RenamedEventArgs e)
    {
        //  Show that a file has been renamed.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {2} to {1}", e.OldFullPath, e.FullPath, wct.ToString());
    }

    //  This method is called when the FileSystemWatcher detects an error.
    private static void OnError(object source, ErrorEventArgs e)
    {
        //  Show that an error has been detected.
        Console.WriteLine("The FileSystemWatcher has detected an error");
        //  Give more information if the error is due to an internal buffer overflow.
        if (e.GetException().GetType() == typeof(InternalBufferOverflowException))
        {
            //  This can happen if Windows is reporting many file system events quickly
            //  and internal buffer of the  FileSystemWatcher is not large enough to handle this
            //  rate of events. The InternalBufferOverflowException error informs the application
            //  that some of the file system events are being lost.
            Console.WriteLine(("The file system watcher experienced an internal buffer overflow: " + e.GetException().Message));
        }
    }
}

Remarks

When you create an ErrorEventHandler delegate, you identify the method that will handle the event. To associate the event with your event-handling method, add an instance of the delegate to the event. The event-handling method is called whenever the event occurs, unless you remove the delegate. For more information about event-handler delegates, see Handling and Raising Events.

Extension Methods

GetMethodInfo(Delegate)

Gets an object that represents the method represented by the specified delegate.

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1

See also