Vector64.Store<T>(Vector64<T>, T*) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Important
This API is not CLS-compliant.
Stores a vector at the given destination.
public:
generic <typename T>
where T : value class[System::Runtime::CompilerServices::Extension]
static void Store(System::Runtime::Intrinsics::Vector64<T> source, T* destination);
public:
generic <typename T>
[System::Runtime::CompilerServices::Extension]
static void Store(System::Runtime::Intrinsics::Vector64<T> source, T* destination);
[System.CLSCompliant(false)]
public static void Store<T> (this System.Runtime.Intrinsics.Vector64<T> source, T* destination) where T : struct;
[System.CLSCompliant(false)]
public static void Store<T> (this System.Runtime.Intrinsics.Vector64<T> source, T* destination);
[<System.CLSCompliant(false)>]
static member Store : System.Runtime.Intrinsics.Vector64<'T (requires 'T : struct)> * nativeptr<'T> -> unit (requires 'T : struct)
[<System.CLSCompliant(false)>]
static member Store : System.Runtime.Intrinsics.Vector64<'T> * nativeptr<'T> -> unit
- T
The type of the elements in the vector.
- source
- Vector64<T>
The vector that will be stored.
- destination
- T*
The destination at which source
will be stored.
- Attributes
The type of source
(T
) is not supported.
Product | Versions |
---|---|
.NET | 7, 8, 9 |
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