InputGestureCollection.Add(InputGesture) Method
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Adds the specified InputGesture to this InputGestureCollection.
public:
int Add(System::Windows::Input::InputGesture ^ inputGesture);
public int Add (System.Windows.Input.InputGesture inputGesture);
member this.Add : System.Windows.Input.InputGesture -> int
Public Function Add (inputGesture As InputGesture) As Integer
- inputGesture
- InputGesture
The gesture to add to the collection.
0, if the operation was successful (note that this is not the index of the added item).
the collection is read-only.
the gesture is null
.
The following example creates a KeyGesture and adds it to the InputGestureCollection of a RoutedCommand.
<Window.InputBindings>
<KeyBinding Key="B"
Modifiers="Control"
Command="ApplicationCommands.Open" />
</Window.InputBindings>
KeyGesture OpenCmdKeyGesture = new KeyGesture(
Key.B,
ModifierKeys.Control);
ApplicationCommands.Open.InputGestures.Add(OpenCmdKeyGesture);
Dim OpenCmdKeyGesture As New KeyGesture(Key.B, ModifierKeys.Control)
ApplicationCommands.Open.InputGestures.Add(OpenCmdKeyGesture)
Product | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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