ShaderEffect.GetCurrentValueAsFrozenCore(Freezable) Method
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Makes the current instance a frozen clone of the specified Freezable. If the object has animated dependency properties, their current animated values are copied.
protected:
override void GetCurrentValueAsFrozenCore(System::Windows::Freezable ^ sourceFreezable);
protected override void GetCurrentValueAsFrozenCore (System.Windows.Freezable sourceFreezable);
override this.GetCurrentValueAsFrozenCore : System.Windows.Freezable -> unit
Protected Overrides Sub GetCurrentValueAsFrozenCore (sourceFreezable As Freezable)
Product | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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