IResourceWriter.AddResource Method
Definition
Important
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Adds a resource to the list of resources to be written to an output file or output stream.
Overloads
AddResource(String, Byte[]) |
Adds an 8-bit unsigned integer array as a named resource to the list of resources to be written. |
AddResource(String, Object) |
Adds a named resource of type Object to the list of resources to be written. |
AddResource(String, String) |
Adds a named resource of type String to the list of resources to be written. |
AddResource(String, Byte[])
Adds an 8-bit unsigned integer array as a named resource to the list of resources to be written.
public:
void AddResource(System::String ^ name, cli::array <System::Byte> ^ value);
public void AddResource (string name, byte[]? value);
public void AddResource (string name, byte[] value);
abstract member AddResource : string * byte[] -> unit
Public Sub AddResource (name As String, value As Byte())
Parameters
- name
- String
Name of a resource.
- value
- Byte[]
Value of a resource as an 8-bit unsigned integer array.
Exceptions
The name
parameter is null
.
Remarks
The resources are not written until the Generate method is called.
Applies to
AddResource(String, Object)
Adds a named resource of type Object to the list of resources to be written.
public:
void AddResource(System::String ^ name, System::Object ^ value);
public void AddResource (string name, object? value);
public void AddResource (string name, object value);
abstract member AddResource : string * obj -> unit
Public Sub AddResource (name As String, value As Object)
Parameters
- name
- String
The name of the resource.
- value
- Object
The value of the resource.
Exceptions
The name
parameter is null
.
Remarks
The resource is not written until the Generate method is called.
Note
value
might have to be serializable, so you might have to provide a type converter, depending on which resource writer is used.
Applies to
AddResource(String, String)
Adds a named resource of type String to the list of resources to be written.
public:
void AddResource(System::String ^ name, System::String ^ value);
public void AddResource (string name, string? value);
public void AddResource (string name, string value);
abstract member AddResource : string * string -> unit
Public Sub AddResource (name As String, value As String)
Parameters
- name
- String
The name of the resource.
- value
- String
The value of the resource.
Exceptions
The name
parameter is null
.
Remarks
The resource is not written until the Generate method is called.