Marshal.WriteInt32 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Writes a 32-bit signed integer value to unmanaged memory. Writing to unaligned memory locations is supported.
Overloads
WriteInt32(Object, Int32, Int32) |
Obsolete.
Writes a 32-bit signed integer value to unmanaged memory at a specified offset. |
WriteInt32(IntPtr, Int32) |
Writes a 32-bit signed integer value to unmanaged memory. |
WriteInt32(IntPtr, Int32, Int32) |
Writes a 32-bit signed integer value into unmanaged memory at a specified offset. |
WriteInt32(Object, Int32, Int32)
- Source:
- Marshal.CoreCLR.cs
- Source:
- Marshal.CoreCLR.cs
- Source:
- Marshal.CoreCLR.cs
Caution
WriteInt32(Object, Int32, Int32) may be unavailable in future releases.
Writes a 32-bit signed integer value to unmanaged memory at a specified offset.
public:
static void WriteInt32(System::Object ^ ptr, int ofs, int val);
[System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")]
[System.Security.SecurityCritical]
public static void WriteInt32 (object ptr, int ofs, int val);
[System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")]
public static void WriteInt32 (object ptr, int ofs, int val);
public static void WriteInt32 (object ptr, int ofs, int val);
[System.Security.SecurityCritical]
public static void WriteInt32 (object ptr, int ofs, int val);
[<System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")>]
[<System.Security.SecurityCritical>]
static member WriteInt32 : obj * int * int -> unit
[<System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")>]
static member WriteInt32 : obj * int * int -> unit
static member WriteInt32 : obj * int * int -> unit
[<System.Security.SecurityCritical>]
static member WriteInt32 : obj * int * int -> unit
Public Shared Sub WriteInt32 (ptr As Object, ofs As Integer, val As Integer)
Parameters
- ptr
- Object
The base address in unmanaged memory of the target object.
- ofs
- Int32
An additional byte offset, which is added to the ptr
parameter before writing.
- val
- Int32
The value to write.
- Attributes
Exceptions
Base address (ptr
) plus offset byte (ofs
) produces a null or invalid address.
ptr
is an ArrayWithOffset object. This method does not accept ArrayWithOffset parameters.
Remarks
WriteInt32 enables direct interaction with an unmanaged 32-bit signed array, eliminating the expense of copying an entire unmanaged array (using Marshal.Copy) to a separate managed array before setting its element values.
Writing to unaligned memory locations is supported.
See also
Applies to
WriteInt32(IntPtr, Int32)
- Source:
- Marshal.cs
- Source:
- Marshal.cs
- Source:
- Marshal.cs
Writes a 32-bit signed integer value to unmanaged memory.
public:
static void WriteInt32(IntPtr ptr, int val);
[System.Security.SecurityCritical]
public static void WriteInt32 (IntPtr ptr, int val);
public static void WriteInt32 (IntPtr ptr, int val);
[<System.Security.SecurityCritical>]
static member WriteInt32 : nativeint * int -> unit
static member WriteInt32 : nativeint * int -> unit
Public Shared Sub WriteInt32 (ptr As IntPtr, val As Integer)
Parameters
- ptr
-
IntPtr
nativeint
The address in unmanaged memory to write to.
- val
- Int32
The value to write.
- Attributes
Exceptions
Examples
The following example demonstrates how to read and write to an unmanaged array using the ReadInt32 and WriteInt32 methods.
static void ReadWriteInt32()
{
// Allocate unmanaged memory.
int elementSize = 4;
IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
// Set the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Marshal.WriteInt32(unmanagedArray, i * elementSize, ((Int32)(i + 1)));
}
Console.WriteLine("Unmanaged memory written.");
Console.WriteLine("Reading unmanaged memory:");
// Print the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize));
}
Marshal.FreeHGlobal(unmanagedArray);
Console.WriteLine("Done. Press Enter to continue.");
Console.ReadLine();
}
Sub ReadWriteInt32()
' Allocate unmanaged memory.
Dim elementSize As Integer = 4
Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
' Set the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Marshal.WriteInt32(unmanagedArray, i * elementSize, CType(i + 1, Int32))
Next i
Console.WriteLine("Unmanaged memory written.")
Console.WriteLine("Reading unmanaged memory:")
' Print the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize))
Next i
Marshal.FreeHGlobal(unmanagedArray)
Console.WriteLine("Done. Press Enter to continue.")
Console.ReadLine()
End Sub
Remarks
WriteInt32 enables direct interaction with an unmanaged 32-bit signed array, eliminating the expense of copying an entire unmanaged array (using Marshal.Copy) to a separate managed array before setting its element values.
Writing to unaligned memory locations is supported.
See also
Applies to
WriteInt32(IntPtr, Int32, Int32)
- Source:
- Marshal.cs
- Source:
- Marshal.cs
- Source:
- Marshal.cs
Writes a 32-bit signed integer value into unmanaged memory at a specified offset.
public:
static void WriteInt32(IntPtr ptr, int ofs, int val);
[System.Security.SecurityCritical]
public static void WriteInt32 (IntPtr ptr, int ofs, int val);
public static void WriteInt32 (IntPtr ptr, int ofs, int val);
[<System.Security.SecurityCritical>]
static member WriteInt32 : nativeint * int * int -> unit
static member WriteInt32 : nativeint * int * int -> unit
Public Shared Sub WriteInt32 (ptr As IntPtr, ofs As Integer, val As Integer)
Parameters
- ptr
-
IntPtr
nativeint
The base address in unmanaged memory to write to.
- ofs
- Int32
An additional byte offset, which is added to the ptr
parameter before writing.
- val
- Int32
The value to write.
- Attributes
Exceptions
Base address (ptr
) plus offset byte (ofs
) produces a null or invalid address.
Examples
The following example demonstrates how to read and write to an unmanaged array using the ReadInt32 and WriteInt32 methods.
static void ReadWriteInt32()
{
// Allocate unmanaged memory.
int elementSize = 4;
IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
// Set the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Marshal.WriteInt32(unmanagedArray, i * elementSize, ((Int32)(i + 1)));
}
Console.WriteLine("Unmanaged memory written.");
Console.WriteLine("Reading unmanaged memory:");
// Print the 10 elements of the C-style unmanagedArray
for (int i = 0; i < 10; i++)
{
Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize));
}
Marshal.FreeHGlobal(unmanagedArray);
Console.WriteLine("Done. Press Enter to continue.");
Console.ReadLine();
}
Sub ReadWriteInt32()
' Allocate unmanaged memory.
Dim elementSize As Integer = 4
Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
' Set the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Marshal.WriteInt32(unmanagedArray, i * elementSize, CType(i + 1, Int32))
Next i
Console.WriteLine("Unmanaged memory written.")
Console.WriteLine("Reading unmanaged memory:")
' Print the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize))
Next i
Marshal.FreeHGlobal(unmanagedArray)
Console.WriteLine("Done. Press Enter to continue.")
Console.ReadLine()
End Sub
Remarks
WriteInt32 enables direct interaction with an unmanaged 32-bit signed array, eliminating the expense of copying an entire unmanaged array (using Marshal.Copy) to a separate managed array before setting its element values.
Writing to unaligned memory locations is supported.