IRequestChannel Interface
Definition
Important
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Defines the contract that a channel must implement to be on the requesting side of a request-reply communication between messaging endpoints.
public interface class IRequestChannel : System::ServiceModel::Channels::IChannel
public interface IRequestChannel : System.ServiceModel.Channels.IChannel
type IRequestChannel = interface
interface IChannel
interface ICommunicationObject
Public Interface IRequestChannel
Implements IChannel
- Derived
- Implements
Remarks
Important
Calling methods from classes that implement this interface with untrusted data is a security risk. Call the methods from classes that implement this interface only with trusted data. For more information, see Validate All Inputs.
The IRequestChannel defines synchronous and asynchronous variants of a IRequestChannel.Request method that returns a response message. It also provides a RemoteAddress and Via properties to retrieve the endpoint address and URI to which the request message is sent.
Properties
RemoteAddress |
Gets the remote address to which the request channel sends messages. |
State |
Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject) |
Via |
Gets the transport address to which the request is send. |
Methods
Abort() |
Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject) |
BeginClose(AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
BeginClose(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject) |
BeginOpen(AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
BeginOpen(TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject) |
BeginRequest(Message, AsyncCallback, Object) |
Begins an asynchronous operation to transmit a request message to the reply side of a request-reply message exchange. |
BeginRequest(Message, TimeSpan, AsyncCallback, Object) |
Begins an asynchronous operation to transmit a request message to the reply side of a request-reply message exchange within a specified interval of time. |
Close() |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
Close(TimeSpan) |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
EndClose(IAsyncResult) |
Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
EndOpen(IAsyncResult) |
Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
EndRequest(IAsyncResult) |
Completes an asynchronous operation to return a message-based response to a transmitted request. |
GetProperty<T>() |
Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel) |
Open() |
Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject) |
Open(TimeSpan) |
Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject) |
Request(Message) |
Sends a message-based request and returns the correlated message-based response. |
Request(Message, TimeSpan) |
Sends a message-based request and returns the correlated message-based response within a specified interval of time. |
Events
Closed |
Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject) |
Closing |
Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject) |
Faulted |
Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject) |
Opened |
Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject) |
Opening |
Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject) |