ScriptBehaviorDescriptor.Name Property
Definition
Important
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Gets or sets the name of the current ScriptBehaviorDescriptor instance.
public:
property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
member this.Name : string with get, set
Public Property Name As String
Property Value
The name of the current ScriptBehaviorDescriptor instance, if set; otherwise, a generated name.
Remarks
If the Name property has not been set, getting the property will set it to a generated value that consists of the last segment of the type
argument that is passed to the constructor. For example, if type
is "System.Object", the Name property defaults to "Object".