RepeatBehavior Constructors
Definition
Important
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Overloads
RepeatBehavior(Double) |
Initializes a new instance of the RepeatBehavior struct with the specified iteration count. |
RepeatBehavior(TimeSpan) |
Initializes a new instance of the RepeatBehavior struct with the specified repeat duration. |
Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) RepeatBehavior
struct. For more information, see RepeatBehavior in the UWP API reference.
RepeatBehavior(Double)
Initializes a new instance of the RepeatBehavior struct with the specified iteration count.
public:
RepeatBehavior(double count);
public RepeatBehavior (double count);
new Windows.UI.Xaml.Media.Animation.RepeatBehavior : double -> Windows.UI.Xaml.Media.Animation.RepeatBehavior
Public Sub New (count As Double)
Parameters
- count
- Double
A number greater than or equal to 0 that specifies the number of iterations for an animation.
Exceptions
count
evaluates to infinity, a value that is not a number, or is negative.
Applies to
RepeatBehavior(TimeSpan)
Initializes a new instance of the RepeatBehavior struct with the specified repeat duration.
public:
RepeatBehavior(TimeSpan duration);
public RepeatBehavior (TimeSpan duration);
new Windows.UI.Xaml.Media.Animation.RepeatBehavior : TimeSpan -> Windows.UI.Xaml.Media.Animation.RepeatBehavior
Public Sub New (duration As TimeSpan)
Parameters
- duration
- TimeSpan
The total length of time that the Windows.UI.Xaml.Media.Animation.Timeline should play (its active duration).
Exceptions
duration
evaluates to a negative time interval.