Hi @MINJUNG KIM Greetings! I have found a documentation providing a code sample on V1.x that mentions how to use the Skeletal tracking with Seated Mode
Please find the documentation on Skeletal Basics - WPF C# sample for more details on this. The documentation states When you run this sample, you see the following:
- Skeleton tracking for up to two players standing in front of the Kinect; 20 joints per skeleton are rendered.
- A checkbox for seated mode. If you select this, you will see skeleton tracking for up to two players while seated; 10 joints per skeleton are rendered.
To run a sample you must have the Kinect for Windows SDK installed. To compile a sample, you must have the developer toolkit installed. If you need help installing the toolkit, look on this page: To Install the SDK and Toolkit. The toolkit includes a sample browser, which you can use to launch a sample or download it to your machine. To open the sample browser, click Start > All Programs > Kinect for Windows SDK [version number] > Developer Toolkit Browser.
If you prefer to open the sample in Visual Studio, follow the steps below:
- Click the Start button, select All Programs > Kinect for Windows SDK version number > Developer Toolkit Browser version number (Kinect for Windows). You can also click the Start button and type kinect toolkit.
- In the list of samples, find this sample and click the Install button.
- Select a location to install the sample to.
- Double-click the Solution file (.sln) that was installed.
Please make sure to Check the depth mode to distinguish between default depth (SkeletonTrackingState.Default) and near mode (SkeletonTrackingState.Seated).
Hope this helps! Please let us know if you have any further questions in the comments below.
If the response helped, please do click Accept Answer and Yes. Doing so would help other community members with similar issue identify the solution. I highly appreciate your contribution to the community.