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IWMSPublishingPoint.Players (C#)
The Players property retrieves an IWMSPlayers object containing information about connected players.
Syntax
IWMSPlayers = IWMSPublishingPoint.Players;
Property Value
An IWMSPlayers object.
If this property fails, it throws an exception.
| Number | Description |
| 0xC00D145AL | The publishing point was already removed. |
Remarks
This property is read-only. The IWMSPlayers object contains a collection of IWMSPlayer objects that can be used to retrieve information about connected players.
Example Code
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPublishingPoints PubPoints;
IWMSPublishingPoint PubPoint;
IWMSPlayers Players;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPublishingPoints object.
PubPoints = Server.PublishingPoints;
// Retrieve information about each publishing point.
for (int i = 0; i < PubPoints.Count; i++)
{
PubPoint = PubPoints[i];
// Retrieve a pointer to a list of currently
// connected clients.
Players = PubPoint.Players;
}
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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