Can character actor be used for HoloLens in UE5?

혜진 서 91 Reputation points
2023-07-25T00:31:55.16+00:00

https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/XRDevelopment/OpenXR/XRSharedExperiences/ARPins/SettingUpANewARProject/

When setting up AR project, The Pawn actor is used for that.

I have two questions.

First, Is it possible to use Character actor instead of pawn actor for AR project with hololens2?

When setting up AR project, The Pawn actor is used for that.

but the character actor can be used also?

I tried but it looked like that actors move along the hololens camera.

Seconds, Setting Scalable 3D and Mobile is essential for AR Project?

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When setting up AR project, The Pawn actor is used for that.

When setting up AR project, The Pawn actor is used for that.

HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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  1. Zuocheng Wang - MSFT 3,086 Reputation points Microsoft Vendor
    2023-07-25T08:02:00+00:00

    Hello, Welcome to Microsoft Q&A,

    I'm not an expert in Unreal. For the difference between Pawn Actor and Character, what scenarios they should be used for, etc., I suggest you seek support from Unreal. For the Project Settings used when creating HoloLens Unreal project, please refer to Creating your first HoloLens Unreal application - Mixed Reality | Microsoft Learn. We should use C++, Scalable 3D or 2D, Mobile/Tablet.


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