Hello @Karol R ,
Sharing the feedback I have received from the Product Team:
"
This seems like a candidate for Space Pins World Locking Tools (WLT).
Anchors are treated independently by the device tracker and the tracker can adjust anchors to help keep them locked to the physical world. Because of this we cannot treat all anchors as part of the same rigid coordinate system. This means that you can’t just compute one pose from one anchor to the CAD model and expect the model to stay aligned, especially as the device moves away from that anchor. For this scenario, aka large holograms, WLT can help keep “shift the model” around to keep it aligned using the anchors that happen to be around the device.
Though WLT could be overkill depending on the end user experience. If you can solve it by simply placing more content (and optionally anchors) in the scene at each bend of the path to avoid guiding users into walls, you would avoid having to deal with the CAD model, CAD model alignment, and WLT altogether.
"
Let me know if you have further questions?
Thanks!
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