Scene Being Inverted in Azure Remote Rendering

Viraj Kheni 1 Reputation point
2022-07-22T06:47:52.383+00:00

Hello,

We are pro license users of unity.

To deploy the high-poly models from the cloud, we followed the instructions provided in the Azure Remote Rendering.

: https://learn.microsoft.com/en-us/azure/remote-rendering/tutorials/unity/view-remote-models/view-remote-models

We adhered to that documentation. Viewing a remotely rendered model in Unity using Azure Remote Rendering > Tutorials > Unity > Viewing a remotely rendered model

Thus, as soon as the connection is established, the scene view becomes inverted when we follow the instructions for loading a model and begin using the services by pressing the "play" button.

An upside down image indicates that Unity is required to create an off-screen render target and the possible reasons for this issue could be Multisampling anti-aliasing (MSAA), High dynamic range (HDR), or enabling post processing. Therefore, we made sure that the low-quality profile is selected and set as default in the Unity and it's already set to low.

And we are using the OpenXR plugin in Unity, we also ensured that the URP version is manually upgraded to at least 10.5.1 or higher as there are versions of the Universal Render Pipeline (URP) that create this extra off-screen render target regardless of whether post processing is being enabled.
So our current URP version is 12.1.7.

Currently we are using version 1.0.62 for Azure Remote Rendering SDK and version 2021.3.f1 for Unity Editor.

Still we were facing the same issue. So we've tried Unity Editor version 2020.3.36f1. But still we are getting an error.

Here I'm attaching some images and a video which shows that the scene is being inverted.
So could you please help me out?

223590-invert-image.jpeg
223674-invert-image-custom-models-and-scene.png
223664-qualitycheck.png

Thank you in advance!

Regards,
Viraj Kheni

Azure Remote Rendering
Azure Remote Rendering
An Azure service that renders high-quality, interactive three-dimensional content and streams it to edge devices in real time.
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HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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  1. Florian Born 111 Reputation points Microsoft Employee
    2022-07-23T09:05:54.783+00:00

    Hi Viray!
    The flipped ARR image is an issue that has been addressed with more recent client SDKs of ARR.
    See release notes of version 1.1.2:
    1.1.2https://github.com/Azure/azure-remote-rendering/releases/tag/1.1.2
    So upgrading to latest client SDK should solve the problem.

    Cheers,
    Florian Born

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