Socket.Poll Method
Definition
Important
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Overloads
Poll(TimeSpan, SelectMode) |
Determines the status of the Socket. |
Poll(Int32, SelectMode) |
Determines the status of the Socket. |
Poll(TimeSpan, SelectMode)
- Source:
- Socket.cs
- Source:
- Socket.cs
- Source:
- Socket.cs
Determines the status of the Socket.
public:
bool Poll(TimeSpan timeout, System::Net::Sockets::SelectMode mode);
public bool Poll (TimeSpan timeout, System.Net.Sockets.SelectMode mode);
member this.Poll : TimeSpan * System.Net.Sockets.SelectMode -> bool
Public Function Poll (timeout As TimeSpan, mode As SelectMode) As Boolean
Parameters
- timeout
- TimeSpan
The time to wait for a response.
- mode
- SelectMode
One of the SelectMode values.
Returns
The status of the Socket based on the polling mode value passed in the mode
parameter. Returns true
if any of the following conditions occur before the timeout
expires, otherwise, false
.
- For SelectRead, it returns
true
if Listen() has been called and a connection is pending, if data is available for reading, or if the connection has been closed, reset, or terminated. - For SelectWrite, it returns
true
if processing a Connect and the connection has succeeded or if data can be sent. - For SelectError, it returns
true
if processing a Connect that does not block and the connection has failed, or if OutOfBandInline is not set and out-of-band data is available. - Otherwise, it returns
false
.
Exceptions
timeout
is less than -1 milliseconds or greater than MaxValue milliseconds.
An error occurred when attempting to access the socket.
The Socket has been closed.
Applies to
Poll(Int32, SelectMode)
- Source:
- Socket.cs
- Source:
- Socket.cs
- Source:
- Socket.cs
Determines the status of the Socket.
public:
bool Poll(int microSeconds, System::Net::Sockets::SelectMode mode);
public bool Poll (int microSeconds, System.Net.Sockets.SelectMode mode);
member this.Poll : int * System.Net.Sockets.SelectMode -> bool
Public Function Poll (microSeconds As Integer, mode As SelectMode) As Boolean
Parameters
- microSeconds
- Int32
The time to wait for a response, in microseconds.
- mode
- SelectMode
One of the SelectMode values.
Returns
The status of the Socket based on the polling mode value passed in the mode
parameter.
- For SelectRead, it returns
true
if Listen() has been called and a connection is pending, if data is available for reading, or if the connection has been closed, reset, or terminated. - For SelectWrite, it returns
true
if processing a Connect and the connection has succeeded or if data can be sent. - For SelectError, it returns
true
if processing a Connect that does not block and the connection has failed, or if OutOfBandInline is not set and out-of-band data is available. - Otherwise, it returns
false
.
Exceptions
The mode
parameter is not one of the SelectMode values.
An error occurred when attempting to access the socket. See remarks below.
The Socket has been closed.
Examples
The following code example creates a socket, connects to a server, and uses Poll to check the status of the socket.
//Creates the Socket for sending data over TCP.
Socket^ s = gcnew Socket( AddressFamily::InterNetwork, SocketType::Stream,
ProtocolType::Tcp );
// Connects to host using IPEndPoint.
s->Connect( EPhost );
if ( !s->Connected )
{
strRetPage = "Unable to connect to host";
}
// Use the SelectWrite enumeration to obtain Socket status.
if ( s->Poll( -1, SelectMode::SelectWrite ) )
{
Console::WriteLine( "This Socket is writable." );
}
else if ( s->Poll( -1, SelectMode::SelectRead ) )
{
Console::WriteLine( "This Socket is readable." );
}
else if ( s->Poll( -1, SelectMode::SelectError ) )
{
Console::WriteLine( "This Socket has an error." );
}
//Creates the Socket for sending data over TCP.
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream,
ProtocolType.Tcp );
// Connects to host using IPEndPoint.
s.Connect(EPhost);
if (!s.Connected)
{
strRetPage = "Unable to connect to host";
}
// Use the SelectWrite enumeration to obtain Socket status.
if(s.Poll(-1, SelectMode.SelectWrite)){
Console.WriteLine("This Socket is writable.");
}
else if (s.Poll(-1, SelectMode.SelectRead)){
Console.WriteLine("This Socket is readable." );
}
else if (s.Poll(-1, SelectMode.SelectError)){
Console.WriteLine("This Socket has an error.");
}
'Creates the Socket for sending data over TCP.
Dim s As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
' Connects to host using IPEndPoint.
s.Connect(EPhost)
If Not s.Connected Then
strRetPage = "Unable to connect to host"
End If
' Use the SelectWrite enumeration to obtain Socket status.
If s.Poll(- 1, SelectMode.SelectWrite) Then
Console.WriteLine("This Socket is writable.")
Else
If s.Poll(- 1, SelectMode.SelectRead) Then
Console.WriteLine(("This Socket is readable. "))
Else
If s.Poll(- 1, SelectMode.SelectError) Then
Console.WriteLine("This Socket has an error.")
End If
End If
End If
Remarks
The Poll method checks the state of the Socket. Specify SelectMode.SelectRead for the selectMode
parameter to determine if the Socket is readable. Specify SelectMode.SelectWrite to determine if the Socket is writable. Use SelectMode.SelectError to detect an error condition. Poll will block execution until the specified time period, measured in microseconds
, elapses or data becomes available. Set the microSeconds
parameter to a negative integer if you would like to wait indefinitely for a response. If you want to check the status of multiple sockets, you might prefer to use the Select method.
Note
If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation for a detailed description of the error.
Note
This method cannot detect certain kinds of connection problems, such as a broken network cable, or that the remote host was shut down ungracefully. You must attempt to send or receive data to detect these kinds of errors.
Note
This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in .NET Framework.