ObjectAnimator.OfInt Method
Definition
Important
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Overloads
OfInt(Object, Property, Int32[]) |
Constructs and returns an ObjectAnimator that animates between int values. |
OfInt(Object, String, Int32[]) |
Constructs and returns an ObjectAnimator that animates between int values. |
OfInt(Object, Property, Property, Path) |
Constructs and returns an ObjectAnimator that animates coordinates along a |
OfInt(Object, String, String, Path) |
Constructs and returns an ObjectAnimator that animates coordinates along a |
OfInt(Object, Property, Int32[])
Constructs and returns an ObjectAnimator that animates between int values.
[Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Landroid/util/Property;[I)Landroid/animation/ObjectAnimator;", "")]
[Java.Interop.JavaTypeParameters(new System.String[] { "T" })]
public static Android.Animation.ObjectAnimator? OfInt (Java.Lang.Object? target, Android.Util.Property? property, params int[]? values);
[<Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Landroid/util/Property;[I)Landroid/animation/ObjectAnimator;", "")>]
[<Java.Interop.JavaTypeParameters(new System.String[] { "T" })>]
static member OfInt : Java.Lang.Object * Android.Util.Property * int[] -> Android.Animation.ObjectAnimator
Parameters
- target
- Object
The object whose property is to be animated.
- property
- Property
The property being animated.
- values
- Int32[]
A set of values that the animation will animate between over time.
Returns
An ObjectAnimator object that is set up to animate between the given values.
- Attributes
Remarks
Constructs and returns an ObjectAnimator that animates between int values. A single value implies that that value is the one being animated to, in which case the start value will be derived from the property being animated and the target object when #start()
is called for the first time. Two values imply starting and ending values. More than two values imply a starting value, values to animate through along the way, and an ending value (these values will be distributed evenly across the duration of the animation).
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
OfInt(Object, String, Int32[])
Constructs and returns an ObjectAnimator that animates between int values.
[Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Ljava/lang/String;[I)Landroid/animation/ObjectAnimator;", "")]
public static Android.Animation.ObjectAnimator? OfInt (Java.Lang.Object? target, string? propertyName, params int[]? values);
[<Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Ljava/lang/String;[I)Landroid/animation/ObjectAnimator;", "")>]
static member OfInt : Java.Lang.Object * string * int[] -> Android.Animation.ObjectAnimator
Parameters
- target
- Object
The object whose property is to be animated. This object should
have a public method on it called setName()
, where name
is
the value of the propertyName
parameter.
- propertyName
- String
The name of the property being animated.
- values
- Int32[]
A set of values that the animation will animate between over time.
Returns
An ObjectAnimator object that is set up to animate between the given values.
- Attributes
Remarks
Constructs and returns an ObjectAnimator that animates between int values. A single value implies that that value is the one being animated to, in which case the start value will be derived from the property being animated and the target object when #start()
is called for the first time. Two values imply starting and ending values. More than two values imply a starting value, values to animate through along the way, and an ending value (these values will be distributed evenly across the duration of the animation).
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
OfInt(Object, Property, Property, Path)
Constructs and returns an ObjectAnimator that animates coordinates along a Path
using two properties.
[Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Landroid/util/Property;Landroid/util/Property;Landroid/graphics/Path;)Landroid/animation/ObjectAnimator;", "")]
[Java.Interop.JavaTypeParameters(new System.String[] { "T" })]
public static Android.Animation.ObjectAnimator? OfInt (Java.Lang.Object? target, Android.Util.Property? xProperty, Android.Util.Property? yProperty, Android.Graphics.Path? path);
[<Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Landroid/util/Property;Landroid/util/Property;Landroid/graphics/Path;)Landroid/animation/ObjectAnimator;", "")>]
[<Java.Interop.JavaTypeParameters(new System.String[] { "T" })>]
static member OfInt : Java.Lang.Object * Android.Util.Property * Android.Util.Property * Android.Graphics.Path -> Android.Animation.ObjectAnimator
Parameters
- target
- Object
The object whose properties are to be animated.
- xProperty
- Property
The property for the x coordinate being animated.
- yProperty
- Property
The property for the y coordinate being animated.
- path
- Path
The Path
to animate values along.
Returns
An ObjectAnimator object that is set up to animate along path
.
- Attributes
Remarks
Constructs and returns an ObjectAnimator that animates coordinates along a Path
using two properties. A Path
</> animation moves in two dimensions, animating coordinates (x, y)
together to follow the line. In this variation, the coordinates are integers that are set to separate properties, xProperty
and yProperty
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
OfInt(Object, String, String, Path)
Constructs and returns an ObjectAnimator that animates coordinates along a Path
using two properties.
[Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Ljava/lang/String;Ljava/lang/String;Landroid/graphics/Path;)Landroid/animation/ObjectAnimator;", "")]
public static Android.Animation.ObjectAnimator? OfInt (Java.Lang.Object? target, string? xPropertyName, string? yPropertyName, Android.Graphics.Path? path);
[<Android.Runtime.Register("ofInt", "(Ljava/lang/Object;Ljava/lang/String;Ljava/lang/String;Landroid/graphics/Path;)Landroid/animation/ObjectAnimator;", "")>]
static member OfInt : Java.Lang.Object * string * string * Android.Graphics.Path -> Android.Animation.ObjectAnimator
Parameters
- target
- Object
The object whose properties are to be animated. This object should
have public methods on it called setNameX()
and
setNameY
, where nameX
and nameY
are the value of xPropertyName
and yPropertyName
parameters, respectively.
- xPropertyName
- String
The name of the property for the x coordinate being animated.
- yPropertyName
- String
The name of the property for the y coordinate being animated.
- path
- Path
The Path
to animate values along.
Returns
An ObjectAnimator object that is set up to animate along path
.
- Attributes
Remarks
Constructs and returns an ObjectAnimator that animates coordinates along a Path
using two properties. A Path
</> animation moves in two dimensions, animating coordinates (x, y)
together to follow the line. In this variation, the coordinates are integers that are set to separate properties designated by xPropertyName
and yPropertyName
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.