Rect.Intersect Method
Definition
Important
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Overloads
Intersect(Rect) |
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. |
Intersect(Int32, Int32, Int32, Int32) |
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. |
Intersect(Rect)
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
[Android.Runtime.Register("intersect", "(Landroid/graphics/Rect;)Z", "")]
public bool Intersect (Android.Graphics.Rect r);
[<Android.Runtime.Register("intersect", "(Landroid/graphics/Rect;)Z", "")>]
member this.Intersect : Android.Graphics.Rect -> bool
Parameters
- r
- Rect
The rectangle being intersected with this rectangle.
Returns
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.
- Attributes
Remarks
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()
Java documentation for android.graphics.Rect.intersect(android.graphics.Rect)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
Intersect(Int32, Int32, Int32, Int32)
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
[Android.Runtime.Register("intersect", "(IIII)Z", "")]
public bool Intersect (int left, int top, int right, int bottom);
[<Android.Runtime.Register("intersect", "(IIII)Z", "")>]
member this.Intersect : int * int * int * int -> bool
Parameters
- left
- Int32
The left side of the rectangle being intersected with this rectangle
- top
- Int32
The top of the rectangle being intersected with this rectangle
- right
- Int32
The right side of the rectangle being intersected with this rectangle.
- bottom
- Int32
The bottom of the rectangle being intersected with this rectangle.
Returns
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle.
- Attributes
Remarks
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. Note: To just test for intersection, use #intersects(Rect, Rect)
.
Java documentation for android.graphics.Rect.intersect(int, int, int, int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.