RuntimeShader Constructors
Definition
Important
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Overloads
RuntimeShader(String) |
Creates a new RuntimeShader. |
RuntimeShader(IntPtr, JniHandleOwnership) |
RuntimeShader(String)
Creates a new RuntimeShader.
[Android.Runtime.Register(".ctor", "(Ljava/lang/String;)V", "", ApiSince=33)]
public RuntimeShader (string shader);
[<Android.Runtime.Register(".ctor", "(Ljava/lang/String;)V", "", ApiSince=33)>]
new Android.Graphics.RuntimeShader : string -> Android.Graphics.RuntimeShader
Parameters
- shader
- String
The text of AGSL shader program to run.
- Attributes
Remarks
Creates a new RuntimeShader.
Java documentation for android.graphics.RuntimeShader.RuntimeShader(java.lang.String)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
RuntimeShader(IntPtr, JniHandleOwnership)
protected RuntimeShader (IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer);
new Android.Graphics.RuntimeShader : nativeint * Android.Runtime.JniHandleOwnership -> Android.Graphics.RuntimeShader
Parameters
- javaReference
-
IntPtr
nativeint
- transfer
- JniHandleOwnership