GLES31.GlProgramUniform4uiv Method
Definition
Important
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Overloads
GlProgramUniform4uiv(Int32, Int32, Int32, IntBuffer) | |
GlProgramUniform4uiv(Int32, Int32, Int32, Int32[], Int32) |
GlProgramUniform4uiv(Int32, Int32, Int32, IntBuffer)
[Android.Runtime.Register("glProgramUniform4uiv", "(IIILjava/nio/IntBuffer;)V", "")]
public static void GlProgramUniform4uiv (int program, int location, int count, Java.Nio.IntBuffer? value);
[<Android.Runtime.Register("glProgramUniform4uiv", "(IIILjava/nio/IntBuffer;)V", "")>]
static member GlProgramUniform4uiv : int * int * int * Java.Nio.IntBuffer -> unit
Parameters
- program
- Int32
- location
- Int32
- count
- Int32
- value
- IntBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlProgramUniform4uiv(Int32, Int32, Int32, Int32[], Int32)
[Android.Runtime.Register("glProgramUniform4uiv", "(III[II)V", "")]
public static void GlProgramUniform4uiv (int program, int location, int count, int[]? value, int offset);
[<Android.Runtime.Register("glProgramUniform4uiv", "(III[II)V", "")>]
static member GlProgramUniform4uiv : int * int * int * int[] * int -> unit
Parameters
- program
- Int32
- location
- Int32
- count
- Int32
- value
- Int32[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.