GLUtils.TexSubImage2D Method
Definition
Important
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Overloads
TexSubImage2D(Int32, Int32, Int32, Int32, Bitmap) |
Calls glTexSubImage2D() on the current OpenGL context. |
TexSubImage2D(Int32, Int32, Int32, Int32, Bitmap, Int32, Int32) |
A version of texSubImage2D() that takes an explicit type parameter as defined by the OpenGL ES specification. |
TexSubImage2D(Int32, Int32, Int32, Int32, Bitmap)
Calls glTexSubImage2D() on the current OpenGL context.
[Android.Runtime.Register("texSubImage2D", "(IIIILandroid/graphics/Bitmap;)V", "")]
public static void TexSubImage2D (int target, int level, int xoffset, int yoffset, Android.Graphics.Bitmap? bitmap);
[<Android.Runtime.Register("texSubImage2D", "(IIIILandroid/graphics/Bitmap;)V", "")>]
static member TexSubImage2D : int * int * int * int * Android.Graphics.Bitmap -> unit
Parameters
- target
- Int32
target
- level
- Int32
level
- xoffset
- Int32
xoffset
- yoffset
- Int32
yoffset
- bitmap
- Bitmap
bitmap
- Attributes
Remarks
Calls glTexSubImage2D() on the current OpenGL context. If no context is current the behavior is the same as calling glTexSubImage2D() with no current context, that is, eglGetError() will return the appropriate error. Unlike glTexSubImage2D() bitmap cannot be null and will raise an exception in that case. All other parameters are identical to those used for glTexSubImage2D().
NOTE: this method doesn't change GL_UNPACK_ALIGNMENT, you must make sure to set it properly according to the supplied bitmap.
Whether or not bitmap can have non power of two dimensions depends on the current OpenGL context. Always check glGetError() some time after calling this method, just like when using OpenGL directly.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
TexSubImage2D(Int32, Int32, Int32, Int32, Bitmap, Int32, Int32)
A version of texSubImage2D() that takes an explicit type parameter as defined by the OpenGL ES specification.
[Android.Runtime.Register("texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)V", "")]
public static void TexSubImage2D (int target, int level, int xoffset, int yoffset, Android.Graphics.Bitmap? bitmap, int format, int type);
[<Android.Runtime.Register("texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)V", "")>]
static member TexSubImage2D : int * int * int * int * Android.Graphics.Bitmap * int * int -> unit
Parameters
- target
- Int32
target
- level
- Int32
level
- xoffset
- Int32
xoffset
- yoffset
- Int32
yoffset
- bitmap
- Bitmap
bitmap
- format
- Int32
- type
- Int32
type
- Attributes
Remarks
A version of texSubImage2D() that takes an explicit type parameter as defined by the OpenGL ES specification.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.