LegendConfigKind Struct
Definition
Important
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Legend type to make, one of: continuous, classmap, interval or none
(note, none is a string literal).
public readonly struct LegendConfigKind : IEquatable<Azure.Analytics.PlanetaryComputer.LegendConfigKind>
type LegendConfigKind = struct
Public Structure LegendConfigKind
Implements IEquatable(Of LegendConfigKind)
- Inheritance
-
LegendConfigKind
- Implements
Constructors
| Name | Description |
|---|---|
| LegendConfigKind(String) |
Initializes a new instance of LegendConfigKind. |
Properties
| Name | Description |
|---|---|
| Classmap |
Classified map with discrete colors for classes. |
| Continuous |
Continuous color ramp legend. |
| Interval |
Interval-based legend with discrete ranges. |
| None |
No legend. |
Methods
| Name | Description |
|---|---|
| Equals(LegendConfigKind) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(LegendConfigKind, LegendConfigKind) |
Determines if two LegendConfigKind values are the same. |
| Implicit(String to LegendConfigKind) |
Converts a string to a LegendConfigKind. |
| Implicit(String to Nullable<LegendConfigKind>) | |
| Inequality(LegendConfigKind, LegendConfigKind) |
Determines if two LegendConfigKind values are not the same. |