TileMatrixCornerOfOrigin Struct
Definition
Important
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The corner of the tile matrix (topLeft or bottomLeft) used as the origin for numbering tile rows and columns. This corner is also a corner of the (0, 0) tile.
public readonly struct TileMatrixCornerOfOrigin : IEquatable<Azure.Analytics.PlanetaryComputer.TileMatrixCornerOfOrigin>
type TileMatrixCornerOfOrigin = struct
Public Structure TileMatrixCornerOfOrigin
Implements IEquatable(Of TileMatrixCornerOfOrigin)
- Inheritance
-
TileMatrixCornerOfOrigin
- Implements
Constructors
| Name | Description |
|---|---|
| TileMatrixCornerOfOrigin(String) |
Initializes a new instance of TileMatrixCornerOfOrigin. |
Properties
| Name | Description |
|---|---|
| BottomLeft |
Origin at the bottom-left corner (Y increases upward). |
| TopLeft |
Origin at the top-left corner (Y increases downward). |
Methods
| Name | Description |
|---|---|
| Equals(TileMatrixCornerOfOrigin) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(TileMatrixCornerOfOrigin, TileMatrixCornerOfOrigin) |
Determines if two TileMatrixCornerOfOrigin values are the same. |
| Implicit(String to Nullable<TileMatrixCornerOfOrigin>) | |
| Implicit(String to TileMatrixCornerOfOrigin) |
Converts a string to a TileMatrixCornerOfOrigin. |
| Inequality(TileMatrixCornerOfOrigin, TileMatrixCornerOfOrigin) |
Determines if two TileMatrixCornerOfOrigin values are not the same. |