TileMatrixCornerOfOrigin Struct

Definition

The corner of the tile matrix (topLeft or bottomLeft) used as the origin for numbering tile rows and columns. This corner is also a corner of the (0, 0) tile.

public readonly struct TileMatrixCornerOfOrigin : IEquatable<Azure.Analytics.PlanetaryComputer.TileMatrixCornerOfOrigin>
type TileMatrixCornerOfOrigin = struct
Public Structure TileMatrixCornerOfOrigin
Implements IEquatable(Of TileMatrixCornerOfOrigin)
Inheritance
TileMatrixCornerOfOrigin
Implements

Constructors

Name Description
TileMatrixCornerOfOrigin(String)

Initializes a new instance of TileMatrixCornerOfOrigin.

Properties

Name Description
BottomLeft

Origin at the bottom-left corner (Y increases upward).

TopLeft

Origin at the top-left corner (Y increases downward).

Methods

Name Description
Equals(TileMatrixCornerOfOrigin)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Name Description
Equality(TileMatrixCornerOfOrigin, TileMatrixCornerOfOrigin)

Determines if two TileMatrixCornerOfOrigin values are the same.

Implicit(String to Nullable<TileMatrixCornerOfOrigin>)
Implicit(String to TileMatrixCornerOfOrigin)

Converts a string to a TileMatrixCornerOfOrigin.

Inequality(TileMatrixCornerOfOrigin, TileMatrixCornerOfOrigin)

Determines if two TileMatrixCornerOfOrigin values are not the same.

Applies to