EnvironmentProvisioningState Struct
Definition
Important
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Provisioning state of the Environment.
public readonly struct EnvironmentProvisioningState : IEquatable<Azure.ResourceManager.Applications.Containers.Models.EnvironmentProvisioningState>
type EnvironmentProvisioningState = struct
Public Structure EnvironmentProvisioningState
Implements IEquatable(Of EnvironmentProvisioningState)
- Inheritance
-
EnvironmentProvisioningState
- Implements
Constructors
EnvironmentProvisioningState(String) |
Initializes a new instance of EnvironmentProvisioningState. |
Properties
Canceled |
Canceled. |
Failed |
Failed. |
InfrastructureSetupComplete |
InfrastructureSetupComplete. |
InfrastructureSetupInProgress |
InfrastructureSetupInProgress. |
InitializationInProgress |
InitializationInProgress. |
ScheduledForDelete |
ScheduledForDelete. |
Succeeded |
Succeeded. |
UpgradeFailed |
UpgradeFailed. |
UpgradeRequested |
UpgradeRequested. |
Waiting |
Waiting. |
Methods
Equals(EnvironmentProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(EnvironmentProvisioningState, EnvironmentProvisioningState) |
Determines if two EnvironmentProvisioningState values are the same. |
Implicit(String to EnvironmentProvisioningState) |
Converts a string to a EnvironmentProvisioningState. |
Inequality(EnvironmentProvisioningState, EnvironmentProvisioningState) |
Determines if two EnvironmentProvisioningState values are not the same. |
Applies to
Azure SDK for .NET