ActionLifecycle Struct
Definition
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Enum for action lifecycle states.
public readonly struct ActionLifecycle : IEquatable<Azure.ResourceManager.Chaos.Models.ActionLifecycle>
type ActionLifecycle = struct
Public Structure ActionLifecycle
Implements IEquatable(Of ActionLifecycle)
- Inheritance
-
ActionLifecycle
- Implements
Constructors
| Name | Description |
|---|---|
| ActionLifecycle(String) |
Initializes a new instance of ActionLifecycle. |
Properties
| Name | Description |
|---|---|
| AnyTerminal |
Trigger when action reaches any terminal state. |
| Failure |
Trigger on failure. |
| Running |
Trigger when action is running. |
| Skipped |
Trigger when action is skipped. |
| Start |
Trigger when action starts. |
| Success |
Trigger on success. |
Methods
| Name | Description |
|---|---|
| Equals(ActionLifecycle) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ActionLifecycle, ActionLifecycle) |
Determines if two ActionLifecycle values are the same. |
| Implicit(String to ActionLifecycle) |
Converts a string to a ActionLifecycle. |
| Implicit(String to Nullable<ActionLifecycle>) | |
| Inequality(ActionLifecycle, ActionLifecycle) |
Determines if two ActionLifecycle values are not the same. |