PermissionsFixState Struct
Definition
Important
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Enum of the permission fix state.
public readonly struct PermissionsFixState : IEquatable<Azure.ResourceManager.Chaos.Models.PermissionsFixState>
type PermissionsFixState = struct
Public Structure PermissionsFixState
Implements IEquatable(Of PermissionsFixState)
- Inheritance
-
PermissionsFixState
- Implements
Constructors
| Name | Description |
|---|---|
| PermissionsFixState(String) |
Initializes a new instance of PermissionsFixState. |
Properties
| Name | Description |
|---|---|
| Failed |
All role assignments failed. |
| InProgress |
The permission fix is in progress. |
| NotStarted |
The permission fix has not started. |
| PartiallySucceeded |
Some role assignments succeeded and some failed. |
| Succeeded |
All role assignments succeeded. |
| WhatIfCompleted |
What-if analysis completed (no changes made). |
Methods
| Name | Description |
|---|---|
| Equals(PermissionsFixState) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(PermissionsFixState, PermissionsFixState) |
Determines if two PermissionsFixState values are the same. |
| Implicit(String to Nullable<PermissionsFixState>) | |
| Implicit(String to PermissionsFixState) |
Converts a string to a PermissionsFixState. |
| Inequality(PermissionsFixState, PermissionsFixState) |
Determines if two PermissionsFixState values are not the same. |