CommunicationServiceProvisioningState Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provisioning state of the resource. Unknown is the default state for Communication Services.
public readonly struct CommunicationServiceProvisioningState : IEquatable<Azure.ResourceManager.Communication.Models.CommunicationServiceProvisioningState>
type CommunicationServiceProvisioningState = struct
Public Structure CommunicationServiceProvisioningState
Implements IEquatable(Of CommunicationServiceProvisioningState)
- Inheritance
-
CommunicationServiceProvisioningState
- Implements
Constructors
CommunicationServiceProvisioningState(String) |
Initializes a new instance of CommunicationServiceProvisioningState. |
Properties
Canceled |
Canceled. |
Creating |
Creating. |
Deleting |
Deleting. |
Failed |
Failed. |
Moving |
Moving. |
Running |
Running. |
Succeeded |
Succeeded. |
Unknown |
Unknown. |
Updating |
Updating. |
Methods
Equals(CommunicationServiceProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(CommunicationServiceProvisioningState, CommunicationServiceProvisioningState) |
Determines if two CommunicationServiceProvisioningState values are the same. |
Implicit(String to CommunicationServiceProvisioningState) |
Converts a string to a CommunicationServiceProvisioningState. |
Inequality(CommunicationServiceProvisioningState, CommunicationServiceProvisioningState) |
Determines if two CommunicationServiceProvisioningState values are not the same. |
Applies to
Azure SDK for .NET