MoveState Struct
Definition
Important
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Defines the MoveResource states.
public readonly struct MoveState : IEquatable<Azure.ResourceManager.Migrate.Models.MoveState>
type MoveState = struct
Public Structure MoveState
Implements IEquatable(Of MoveState)
- Inheritance
-
MoveState
- Implements
Constructors
MoveState(String) |
Initializes a new instance of MoveState. |
Properties
AssignmentPending |
AssignmentPending. |
CommitFailed |
CommitFailed. |
CommitInProgress |
CommitInProgress. |
CommitPending |
CommitPending. |
Committed |
Committed. |
DeleteSourcePending |
DeleteSourcePending. |
DiscardFailed |
DiscardFailed. |
DiscardInProgress |
DiscardInProgress. |
MoveFailed |
MoveFailed. |
MoveInProgress |
MoveInProgress. |
MovePending |
MovePending. |
PrepareFailed |
PrepareFailed. |
PrepareInProgress |
PrepareInProgress. |
PreparePending |
PreparePending. |
ResourceMoveCompleted |
ResourceMoveCompleted. |
Methods
Equals(MoveState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(MoveState, MoveState) |
Determines if two MoveState values are the same. |
Implicit(String to MoveState) |
Converts a string to a MoveState. |
Inequality(MoveState, MoveState) |
Determines if two MoveState values are not the same. |
Applies to
Azure SDK for .NET