ProvisioningState Struct
Definition
Important
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The resource provisioning state.
public readonly struct ProvisioningState : IEquatable<Azure.ResourceManager.RedHatOpenShiftHcp.Models.ProvisioningState>
type ProvisioningState = struct
Public Structure ProvisioningState
Implements IEquatable(Of ProvisioningState)
- Inheritance
-
ProvisioningState
- Implements
Constructors
| Name | Description |
|---|---|
| ProvisioningState(String) |
Initializes a new instance of ProvisioningState. |
Properties
| Name | Description |
|---|---|
| Accepted |
Non-terminal state indicating the resource has been accepted. |
| Canceled |
Resource creation was canceled. |
| Deleting |
Non-terminal state indicating the resource is deleting. |
| Failed |
Resource creation failed. |
| Provisioning |
Non-terminal state indicating the resource is provisioning. |
| Succeeded |
Resource has been created. |
| Updating |
Non-terminal state indicating the resource is updating. |
Methods
| Name | Description |
|---|---|
| Equals(ProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(ProvisioningState, ProvisioningState) |
Determines if two ProvisioningState values are the same. |
| Implicit(String to Nullable<ProvisioningState>) | |
| Implicit(String to ProvisioningState) |
Converts a string to a ProvisioningState. |
| Inequality(ProvisioningState, ProvisioningState) |
Determines if two ProvisioningState values are not the same. |