CodeModel.AddDelegate(String, Object, Object, Object, vsCMAccess) Method
Definition
Important
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Creates a new delegate code construct and inserts the code in the correct location.
EnvDTE::CodeDelegate AddDelegate(std::wstring const & Name, winrt::Windows::Foundation::IInspectable const & Location, winrt::Windows::Foundation::IInspectable const & Type, winrt::Windows::Foundation::IInspectable const & Position, EnvDTE::vsCMAccess Access = EnvDTE.vsCMAccess.vsCMAccessDefault);
[System.Runtime.InteropServices.DispId(13)]
public EnvDTE.CodeDelegate AddDelegate (string Name, object Location, object Type, object Position, EnvDTE.vsCMAccess Access = EnvDTE.vsCMAccess.vsCMAccessDefault);
[<System.Runtime.InteropServices.DispId(13)>]
abstract member AddDelegate : string * obj * obj * obj * EnvDTE.vsCMAccess -> EnvDTE.CodeDelegate
Public Function AddDelegate (Name As String, Location As Object, Type As Object, Optional Position As Object, Optional Access As vsCMAccess = EnvDTE.vsCMAccess.vsCMAccessDefault) As CodeDelegate
Parameters
- Name
- String
Required. The name of the delegate to add.
- Location
- Object
Required. The path and file name for the new delegate definition. Depending on the language, the file name is either relative or absolute to the project file. The file is added to the project if it is not already a project item. If the file cannot be created and added to the project, then AddDelegate(String, Object, Object, Object, vsCMAccess) fails.
- Type
- Object
Required. A vsCMTypeRef constant indicating the data type that the function returns. This value can be a CodeTypeRef object, a vsCMTypeRef constant, or a fully qualified type name.
- Position
- Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddDelegate(String, Object, Object, Object, vsCMAccess) indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means that the element should be placed at the end.
- Access
- vsCMAccess
Optional. A vsCMAccess constant.
Returns
A CodeDelegate object.
- Attributes
Examples
Sub AddDelegateExample2(ByVal dte As DTE2)
' Before running this example, open a code document from a project.
Try
Dim projItem As ProjectItem = dte.ActiveDocument.ProjectItem
Dim cm As CodeModel = projItem.ContainingProject.CodeModel
' Create a new delegate.
cm.AddDelegate("TestDelegate", projItem.Name, _
vsCMTypeRef.vsCMTypeRefInt)
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
public void AddDelegateExample2(DTE2 dte)
{
// Before running this example, open a code document from
// a project.
try
{
ProjectItem projItem = dte.ActiveDocument.ProjectItem;
CodeModel cm = projItem.ContainingProject.CodeModel;
// Create a new delegate.
cm.AddDelegate("TestDelegate", projItem.Name,
vsCMTypeRef.vsCMTypeRefInt, -1,
vsCMAccess.vsCMAccessPublic);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
Remarks
Native Native Visual C++ requires the colon-separated (::) format for its fully qualified type names, All other languages support the period-separated format.
The correctness of the arguments is determined by the language behind the code model.
Note
The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).