GKTurnBasedMatch.ParticipantQuitInTurn Method
Definition
Important
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Overloads
ParticipantQuitInTurn(GKTurnBasedMatchOutcome, GKTurnBasedParticipant, NSData, Action<NSError>) |
Deprecated. |
ParticipantQuitInTurn(GKTurnBasedMatchOutcome, GKTurnBasedParticipant[], Double, NSData, Action<NSError>) |
Resigns the current player from the match and runs |
ParticipantQuitInTurn(GKTurnBasedMatchOutcome, GKTurnBasedParticipant, NSData, Action<NSError>)
Deprecated.
[Foundation.Export("participantQuitInTurnWithOutcome:nextParticipant:matchData:completionHandler:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'ParticipantQuitInTurn (GKTurnBasedMatchOutcome, GKTurnBasedParticipant[], double, NSData, Action<NSError>)' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.None, "Use 'ParticipantQuitInTurn (GKTurnBasedMatchOutcome, GKTurnBasedParticipant[], double, NSData, Action<NSError>)' instead.")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ParticipantQuitInTurn (GameKit.GKTurnBasedMatchOutcome matchOutcome, GameKit.GKTurnBasedParticipant nextParticipant, Foundation.NSData matchData, Action<Foundation.NSError> onCompletion);
abstract member ParticipantQuitInTurn : GameKit.GKTurnBasedMatchOutcome * GameKit.GKTurnBasedParticipant * Foundation.NSData * Action<Foundation.NSError> -> unit
override this.ParticipantQuitInTurn : GameKit.GKTurnBasedMatchOutcome * GameKit.GKTurnBasedParticipant * Foundation.NSData * Action<Foundation.NSError> -> unit
Parameters
- matchOutcome
- GKTurnBasedMatchOutcome
- nextParticipant
- GKTurnBasedParticipant
- matchData
- NSData
- Attributes
Applies to
ParticipantQuitInTurn(GKTurnBasedMatchOutcome, GKTurnBasedParticipant[], Double, NSData, Action<NSError>)
Resigns the current player from the match and runs completionHandler
.
[Foundation.Export("participantQuitInTurnWithOutcome:nextParticipants:turnTimeout:matchData:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ParticipantQuitInTurn (GameKit.GKTurnBasedMatchOutcome matchOutcome, GameKit.GKTurnBasedParticipant[] nextParticipants, double timeoutSeconds, Foundation.NSData matchData, Action<Foundation.NSError> completionHandler);
abstract member ParticipantQuitInTurn : GameKit.GKTurnBasedMatchOutcome * GameKit.GKTurnBasedParticipant[] * double * Foundation.NSData * Action<Foundation.NSError> -> unit
override this.ParticipantQuitInTurn : GameKit.GKTurnBasedMatchOutcome * GameKit.GKTurnBasedParticipant[] * double * Foundation.NSData * Action<Foundation.NSError> -> unit
Parameters
- matchOutcome
- GKTurnBasedMatchOutcome
- nextParticipants
- GKTurnBasedParticipant[]
- timeoutSeconds
- Double
- matchData
- NSData
- Attributes