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GKCompositeBehavior.Item[] Property

Definition

Overloads

Item[GKBehavior]
Item[nuint]

Item[GKBehavior]

public Foundation.NSNumber this[GameplayKit.GKBehavior behavior] { get; set; }
member this.Item(GameplayKit.GKBehavior) : Foundation.NSNumber with get, set

Parameters

behavior
GKBehavior

Property Value

Applies to

Item[nuint]

public GameplayKit.GKBehavior this[nuint index] { get; }
member this.Item(nuint) : GameplayKit.GKBehavior

Parameters

index
System.System.UIntPtr System.unativeint

Property Value

Applies to