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GKQuadTree.AddElement Method

Definition

Overloads

AddElement(NSObject, GKQuad)
AddElement(NSObject, Vector2)

AddElement(NSObject, GKQuad)

[Foundation.Export("addElement:withQuad:")]
public virtual GameplayKit.GKQuadTreeNode AddElement (Foundation.NSObject element, GameplayKit.GKQuad quad);
abstract member AddElement : Foundation.NSObject * GameplayKit.GKQuad -> GameplayKit.GKQuadTreeNode
override this.AddElement : Foundation.NSObject * GameplayKit.GKQuad -> GameplayKit.GKQuadTreeNode

Parameters

element
NSObject
quad
GKQuad

Returns

Attributes

Applies to

AddElement(NSObject, Vector2)

[Foundation.Export("addElement:withPoint:")]
public virtual GameplayKit.GKQuadTreeNode AddElement (Foundation.NSObject element, OpenTK.Vector2 point);
abstract member AddElement : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddElement : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode

Parameters

element
NSObject
point
Vector2

Returns

Attributes

Applies to