IMTLBlitCommandEncoder.Synchronize Method
Definition
Important
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Overloads
Synchronize(IMTLResource) | |
Synchronize(IMTLTexture, nuint, nuint) |
Synchronize(IMTLResource)
[Foundation.Export("synchronizeResource:")]
[Foundation.Preserve(Conditional=true)]
public void Synchronize (Metal.IMTLResource resource);
abstract member Synchronize : Metal.IMTLResource -> unit
Parameters
- resource
- IMTLResource
- Attributes
Applies to
Synchronize(IMTLTexture, nuint, nuint)
[Foundation.Export("synchronizeTexture:slice:level:")]
[Foundation.Preserve(Conditional=true)]
public void Synchronize (Metal.IMTLTexture texture, nuint slice, nuint level);
abstract member Synchronize : Metal.IMTLTexture * nuint * nuint -> unit
Parameters
- texture
- IMTLTexture
- slice
- System.System.UIntPtr System.unativeint
- level
- System.System.UIntPtr System.unativeint
- Attributes