ConsoleLogger.Initialize Method
Definition
Important
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Initializes the console logger for the given build event or node count.
Overloads
Initialize(IEventSource) |
Signs up the console logger for all build events. |
Initialize(IEventSource, Int32) |
Initializes the logger. |
Initialize(IEventSource)
- Source:
- ConsoleLogger.cs
Signs up the console logger for all build events.
public:
virtual void Initialize(Microsoft::Build::Framework::IEventSource ^ eventSource);
public virtual void Initialize (Microsoft.Build.Framework.IEventSource eventSource);
abstract member Initialize : Microsoft.Build.Framework.IEventSource -> unit
override this.Initialize : Microsoft.Build.Framework.IEventSource -> unit
Public Overridable Sub Initialize (eventSource As IEventSource)
Parameters
- eventSource
- IEventSource
Available events.
Implements
Applies to
Initialize(IEventSource, Int32)
- Source:
- ConsoleLogger.cs
Initializes the logger.
public:
virtual void Initialize(Microsoft::Build::Framework::IEventSource ^ eventSource, int nodeCount);
public virtual void Initialize (Microsoft.Build.Framework.IEventSource eventSource, int nodeCount);
abstract member Initialize : Microsoft.Build.Framework.IEventSource * int -> unit
override this.Initialize : Microsoft.Build.Framework.IEventSource * int -> unit
Public Overridable Sub Initialize (eventSource As IEventSource, nodeCount As Integer)
Parameters
- eventSource
- IEventSource
The event source.
- nodeCount
- Int32
The node count.