SemanticEdit.Equals Method
Definition
Important
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Overloads
Equals(SemanticEdit) |
SemanticEdits are considered equal if they are of the same Kind and the corresponding OldSymbol and NewSymbol symbols are the same. The effects of edits that compare equal on the emitted metadata/IL are not necessarily the same. |
Equals(Object) |
Equals(SemanticEdit)
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
SemanticEdits are considered equal if they are of the same Kind and the corresponding OldSymbol and NewSymbol symbols are the same. The effects of edits that compare equal on the emitted metadata/IL are not necessarily the same.
public:
virtual bool Equals(Microsoft::CodeAnalysis::Emit::SemanticEdit other);
public bool Equals (Microsoft.CodeAnalysis.Emit.SemanticEdit other);
override this.Equals : Microsoft.CodeAnalysis.Emit.SemanticEdit -> bool
Public Function Equals (other As SemanticEdit) As Boolean
Parameters
- other
- SemanticEdit
Returns
Implements
Applies to
Equals(Object)
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
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- SemanticEdit.cs
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object