PalmPose Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
PalmPose() |
Creates a blank PalmPose instance. In order to obtain a meaningful constraint, the values of Context, Direction and\or Orientation would have to be set manually. Undefined. |
PalmPose(HandContext, PoseDirection, PoseDirection) |
Creates a new PalmPose constraint describing the palm pose of the hand(s) mentioned in |
PalmPose()
Creates a blank PalmPose instance. In order to obtain a meaningful constraint, the values of Context, Direction and\or Orientation would have to be set manually. Undefined.
public PalmPose ();
Applies to
PalmPose(HandContext, PoseDirection, PoseDirection)
Creates a new PalmPose constraint describing the palm pose of the hand(s) mentioned in handContext
.
public PalmPose (Microsoft.Gestures.HandContext handContext, Microsoft.Gestures.PoseDirection direction = Microsoft.Gestures.PoseDirection.Undefined, Microsoft.Gestures.PoseDirection orientation = Microsoft.Gestures.PoseDirection.Undefined);
Parameters
- handContext
- HandContext
Specifies which HandContext will be used to create the new PalmPose
Note: At this point left hands are not supported, avoid instantiating HandContext objects with a LeftHand.
- direction
- PoseDirection
The direction perpendicular the palm's face plane.
- orientation
- PoseDirection
The direction that would be aligned with the middle finger had it been stretched out.