RectMask2DFast Class
Definition
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Overrides the RectMask2D.PerformClipping method to add extra checks before doing exhaustive culling on each maskable target.
public class RectMask2DFast : UnityEngine.UI.RectMask2D
type RectMask2DFast = class
inherit RectMask2D
Public Class RectMask2DFast
Inherits RectMask2D
- Inheritance
-
UnityEngine.UI.RectMask2DRectMask2DFast
- Derived
Constructors
RectMask2DFast() |
Properties
ForceClip |
Checks if all clip/mask targets needs to be re-culled. Setting this to true will force all clip/mask targets to update their culling state next frame. |
Methods
OnCanvasHierarchyChanged() | UnityEngine.UI.RectMask2D.OnCanvasHierarchyChanged |
OnDidApplyAnimationProperties() | UnityEngine.UI.RectMask2D.OnDidApplyAnimationProperties |
OnEnable() | UnityEngine.UI.RectMask2D.OnEnable |
OnSetClipRect(MaskableGraphic) |
Callback whenever the clip rect is mutated. |
OnTransformParentChanged() | UnityEngine.UI.RectMask2D.OnTransformParentChanged |
OnValidate() | UnityEngine.UI.RectMask2D.OnValidate |
PerformClipping() |
Improves the base class method by:
|