FocusProvider.GetPointerBehavior Method

Definition

Overloads

GetPointerBehavior(IMixedRealityPointer)

Gets the for a given pointer

GetPointerBehavior<T>(Handedness, InputSourceType)

Gets the behavior for the given pointer type.

GetPointerBehavior(IMixedRealityPointer)

Gets the for a given pointer

public:
 virtual Microsoft::MixedReality::Toolkit::Input::PointerBehavior GetPointerBehavior(Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointer ^ pointer);
public Microsoft.MixedReality.Toolkit.Input.PointerBehavior GetPointerBehavior (Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer pointer);
abstract member GetPointerBehavior : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior
override this.GetPointerBehavior : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior
Public Function GetPointerBehavior (pointer As IMixedRealityPointer) As PointerBehavior

Parameters

Returns

Implements

Applies to

GetPointerBehavior<T>(Handedness, InputSourceType)

Gets the behavior for the given pointer type.

public:
generic <typename T>
 where T : class, Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointer virtual Microsoft::MixedReality::Toolkit::Input::PointerBehavior GetPointerBehavior(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::InputSourceType sourceType);
public Microsoft.MixedReality.Toolkit.Input.PointerBehavior GetPointerBehavior<T> (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.InputSourceType sourceType) where T : class, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer;
abstract member GetPointerBehavior : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior (requires 'T : null and 'T :> Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer)
override this.GetPointerBehavior : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior (requires 'T : null and 'T :> Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer)
Public Function GetPointerBehavior(Of T As {Class, IMixedRealityPointer}) (handedness As Handedness, sourceType As InputSourceType) As PointerBehavior

Type Parameters

T

Parameters

handedness
Handedness

Handedness to query

sourceType
InputSourceType

Returns

for the given pointer type and handedness. If right hand is enabled, left hand is not enabled, and Handedness.Any is passed, returns value for the right hand.

Implements

Applies to