BaseWindowsMixedRealityCameraSettings.IsProjectionOverrideEnabled Property


Override the camera's projection matrices for a smaller field of view, but rendered content will have more detail. See Reading Mode documentation. While this will work on all Windows Mixed Reality platforms, this is primarily useful on HoloLens 2 hardware. If holograms are not stable, change the Stereo Rendering Mode from "Single Pass Instanced" to "Multi Pass" to work around a bug in Unity.

 property bool IsProjectionOverrideEnabled { bool get(); void set(bool value); };
public bool IsProjectionOverrideEnabled { get; set; }
member this.IsProjectionOverrideEnabled : bool with get, set
Public Property IsProjectionOverrideEnabled As Boolean

Property Value


Applies to