WindowsMixedRealityCameraSettingsProfile Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Configuration profile for the Windows Mixed Reality camera settings provider.
public ref class WindowsMixedRealityCameraSettingsProfile : Microsoft::MixedReality::Toolkit::CameraSystem::BaseCameraSettingsProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.WindowsMixedReality.BaseWindowsMixedRealityCameraSettings), null)]
[UnityEngine.CreateAssetMenu(fileName="WindowsMixedRealityCameraSettingsProfile", menuName="Mixed Reality Toolkit/Providers/Windows Mixed Reality/Windows Mixed Reality Camera Settings Profile", order=100)]
public class WindowsMixedRealityCameraSettingsProfile : Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile
[Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.WindowsMixedReality.BaseWindowsMixedRealityCameraSettings), null)]
[UnityEngine.CreateAssetMenu(fileName="WindowsMixedRealityCameraSettingsProfile", menuName="Mixed Reality/Toolkit/Providers/Windows Mixed Reality/Windows Mixed Reality Camera Settings Profile", order=100)]
public class WindowsMixedRealityCameraSettingsProfile : Microsoft.MixedReality.Toolkit.CameraSystem.BaseCameraSettingsProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.WindowsMixedReality.BaseWindowsMixedRealityCameraSettings), null)>]
[<UnityEngine.CreateAssetMenu(fileName="WindowsMixedRealityCameraSettingsProfile", menuName="Mixed Reality Toolkit/Providers/Windows Mixed Reality/Windows Mixed Reality Camera Settings Profile", order=100)>]
type WindowsMixedRealityCameraSettingsProfile = class
inherit BaseCameraSettingsProfile
[<Microsoft.MixedReality.Toolkit.MixedRealityServiceProfile(typeof(Microsoft.MixedReality.Toolkit.WindowsMixedReality.BaseWindowsMixedRealityCameraSettings), null)>]
[<UnityEngine.CreateAssetMenu(fileName="WindowsMixedRealityCameraSettingsProfile", menuName="Mixed Reality/Toolkit/Providers/Windows Mixed Reality/Windows Mixed Reality Camera Settings Profile", order=100)>]
type WindowsMixedRealityCameraSettingsProfile = class
inherit BaseCameraSettingsProfile
Public Class WindowsMixedRealityCameraSettingsProfile
Inherits BaseCameraSettingsProfile
- Inheritance
-
UnityEngine.ScriptableObjectWindowsMixedRealityCameraSettingsProfile
- Attributes
-
MixedRealityServiceProfileAttribute UnityEngine.CreateAssetMenuAttribute
Constructors
WindowsMixedRealityCameraSettingsProfile() |
Properties
ReadingModeEnabled |
Override the camera's projection matrices for a smaller field of view, but rendered content will have more detail. See Reading Mode documentation. While this will work on all Windows Mixed Reality platforms, this is primarily useful on HoloLens 2 hardware. If holograms are not stable, change the Stereo Rendering Mode from "Single Pass Instanced" to "Multi Pass" to work around a bug in Unity. |
RenderFromPVCameraForMixedRealityCapture |
Whether to use photo/video camera rendering for Mixed Reality Capture on Windows. |
ReprojectionMethod |
Specifies the default reprojection method for HoloLens 2. |