ConversionExt.IsKnown Method

Definition

Overloads

IsKnown(AnchorId)

Check that an id is valid and refers to a known anchor.

IsKnown(FragmentId)

Check that an id is valid and refers to a known fragment.

IsKnown(AnchorId)

Check that an id is valid and refers to a known anchor.

public static bool IsKnown (this Microsoft.MixedReality.WorldLocking.Core.AnchorId id);
static member IsKnown : Microsoft.MixedReality.WorldLocking.Core.AnchorId -> bool
<Extension()>
Public Function IsKnown (id As AnchorId) As Boolean

Parameters

Returns

Applies to

IsKnown(FragmentId)

Check that an id is valid and refers to a known fragment.

public static bool IsKnown (this Microsoft.MixedReality.WorldLocking.Core.FragmentId id);
static member IsKnown : Microsoft.MixedReality.WorldLocking.Core.FragmentId -> bool
<Extension()>
Public Function IsKnown (id As FragmentId) As Boolean

Parameters

Returns

Applies to