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RotationAnimation Class

Definition

A rotation animation working on the composition or layer.

public class RotationAnimation : Microsoft.Toolkit.Uwp.UI.Animations.ScalarAnimation
public sealed class RotationAnimation : Microsoft.Toolkit.Uwp.UI.Animations.ImplicitAnimation<double?,double>
type RotationAnimation = class
    inherit ScalarAnimation
type RotationAnimation = class
    inherit ImplicitAnimation<Nullable<double>, double>
Public Class RotationAnimation
Inherits ScalarAnimation
Public NotInheritable Class RotationAnimation
Inherits ImplicitAnimation(Of Nullable(Of Double), Double)
Inheritance
Inheritance
Windows.UI.Xaml.DependencyObject
RotationAnimation

Constructors

RotationAnimation()

Initializes a new instance of the RotationAnimation class.

Properties

Delay

Gets or sets the optional initial delay for the animation.

(Inherited from Animation)
DelayBehavior

Gets or sets the delay behavior for the animation. The default value is set to Windows.UI.Composition.AnimationDelayBehavior.SetInitialValueBeforeDelay. This value is applicable when the current animation is used as either an implicit composition animation, or an explicit composition animation. If the current animation is instead running on the XAML layer (if used through CustomAnimation<TValue,TKeyFrame>), it will be ignored.

(Inherited from Animation)
Duration

Gets or sets the animation duration.

(Inherited from Animation)
EasingMode

Gets or sets the optional easing function mode for the animation.

(Inherited from Animation)
EasingType

Gets or sets the optional easing function type for the animation.

(Inherited from Animation)
ExplicitTarget

Gets the explicit target for the animation. This is the primary target property that is animated.

(Inherited from Animation<TValue,TKeyFrame>)
From

Gets or sets the optional starting value for the animation.

(Inherited from Animation<TValue,TKeyFrame>)
ImplicitTarget

Gets or sets the optional implicit target for the animation. This can act as a trigger property for the animation.

(Inherited from ImplicitAnimation<TValue,TKeyFrame>)
KeyFrames

Gets or sets the optional keyframe collection for the current animation. Setting this will overwrite the To and From values.

(Inherited from Animation<TValue,TKeyFrame>)
Repeat

Gets or sets the repeat option for the animation.

(Inherited from Animation)
To

Gets or sets the final value for the animation.

(Inherited from Animation<TValue,TKeyFrame>)

Methods

AppendToBuilder(AnimationBuilder, Nullable<TimeSpan>, Nullable<TimeSpan>, Nullable<EasingType>, Nullable<EasingMode>)

Appends the current animation to a target AnimationBuilder instance. This method is used when the current ITimeline instance is explicitly triggered.

(Inherited from Animation<TValue,TKeyFrame>)
AppendToBuilder(INormalizedKeyFrameAnimationBuilder<TKeyFrame>, Nullable<EasingType>, Nullable<EasingMode>)

Appends the current keyframe values to a target INormalizedKeyFrameAnimationBuilder<T> instance. This method will also automatically generate keyframes for To and From.

(Inherited from Animation<TValue,TKeyFrame>)
GetAnimation(UIElement, String)

Gets a Windows.UI.Composition.CompositionAnimation from the current node. This animation might be used either as an implicit show/hide animation, or as a direct implicit animation.

(Inherited from ImplicitAnimation<TValue,TKeyFrame>)
GetParsedValues()

Gets the parsed TKeyFrame values from Animation<TValue,TKeyFrame>.

(Inherited from Animation<TValue,TKeyFrame>)
GetTypedAnimationFromCompositor(Compositor) (Inherited from ScalarAnimation)
InsertKeyFrameToTypedAnimation(KeyFrameAnimation, ScalarKeyFrame) (Inherited from ScalarAnimation)

Events

AnimationPropertyChanged

Raised whenever a property that influences the animation changes. This event is used by ImplicitAnimationSet to update the animations collection assigned to a target Windows.UI.Xaml.UIElement when any of the individual animations is modified.

(Inherited from ImplicitAnimation<TValue,TKeyFrame>)

Applies to