PipelineBuilder.Exposure Method
Definition
Important
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Overloads
Exposure(Single) |
Applies an exposure effect on the current pipeline |
Exposure(Single, EffectAnimation<Single>) |
Applies an exposure effect on the current pipeline |
Exposure(Single, EffectSetter<Single>) |
Applies an exposure effect on the current pipeline |
Exposure(Single, String) |
Applies an exposure effect on the current pipeline |
Exposure(Single)
Applies an exposure effect on the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Exposure (float amount);
member this.Exposure : single -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Exposure (amount As Single) As PipelineBuilder
Parameters
- amount
- Single
The amount of exposure to apply over the current effect (should be in the [-2, 2] range)
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Exposure(Single, EffectAnimation<Single>)
Applies an exposure effect on the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Exposure (float amount, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectAnimation<float> animation);
member this.Exposure : single * EffectAnimation -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Exposure (amount As Single, ByRef animation As EffectAnimation(Of Single)) As PipelineBuilder
Parameters
- amount
- Single
The initial exposure of tint to apply over the current effect (should be in the [-2, 2] range)
- animation
- EffectAnimation<Single>
The optional amount animation for the effect
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Exposure(Single, EffectSetter<Single>)
Applies an exposure effect on the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Exposure (float amount, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectSetter<float> setter);
member this.Exposure : single * EffectSetter -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Exposure (amount As Single, ByRef setter As EffectSetter(Of Single)) As PipelineBuilder
Parameters
- amount
- Single
The initial exposure of tint to apply over the current effect (should be in the [-2, 2] range)
- setter
- EffectSetter<Single>
The optional amount setter for the effect
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Exposure(Single, String)
Applies an exposure effect on the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Exposure (float amount, out string target);
member this.Exposure : single * string -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Exposure (amount As Single, ByRef target As String) As PipelineBuilder
Parameters
- amount
- Single
The initial exposure of tint to apply over the current effect (should be in the [-2, 2] range)
- target
- String
The target property to animate the resulting effect.
Returns
A new PipelineBuilder instance to use to keep adding new effects