PipelineBuilder.Saturation Method

Definition

Overloads

Saturation(Single)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

Saturation(Single, EffectAnimation<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

Saturation(Single, EffectSetter<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

Saturation(Single, String)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

Saturation(Single)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Saturation (float saturation);
member this.Saturation : single -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Saturation (saturation As Single) As PipelineBuilder

Parameters

saturation
Single

The saturation amount for the new effect (should be in the [0, 1] range)

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Saturation(Single, EffectAnimation<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Saturation (float saturation, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectAnimation<float> animation);
member this.Saturation : single * EffectAnimation -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Saturation (saturation As Single, ByRef animation As EffectAnimation(Of Single)) As PipelineBuilder

Parameters

saturation
Single

The initial saturation amount for the new effect (should be in the [0, 1] range)

animation
EffectAnimation<Single>

The optional saturation animation for the effect

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Saturation(Single, EffectSetter<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Saturation (float saturation, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectSetter<float> setter);
member this.Saturation : single * EffectSetter -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Saturation (saturation As Single, ByRef setter As EffectSetter(Of Single)) As PipelineBuilder

Parameters

saturation
Single

The initial saturation amount for the new effect (should be in the [0, 1] range)

setter
EffectSetter<Single>

The optional saturation setter for the effect

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Saturation(Single, String)

Adds a new Microsoft.Graphics.Canvas.Effects.SaturationEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Saturation (float saturation, out string target);
member this.Saturation : single * string -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Saturation (saturation As Single, ByRef target As String) As PipelineBuilder

Parameters

saturation
Single

The initial saturation amount for the new effect (should be in the [0, 1] range)

target
String

The target property to animate the resulting effect.

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to