Edit

Share via


PipelineBuilder.Sepia Method

Definition

Overloads

Sepia(Single)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

Sepia(Single, EffectAnimation<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

Sepia(Single, EffectSetter<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

Sepia(Single, String)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

Sepia(Single)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity);
member this.Sepia : single -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single) As PipelineBuilder

Parameters

intensity
Single

The sepia effect intensity for the new effect

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Sepia(Single, EffectAnimation<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectAnimation<float> animation);
member this.Sepia : single * EffectAnimation -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef animation As EffectAnimation(Of Single)) As PipelineBuilder

Parameters

intensity
Single

The sepia effect intensity for the new effect

animation
EffectAnimation<Single>

The sepia intensity animation for the effect

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Sepia(Single, EffectSetter<Single>)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectSetter<float> setter);
member this.Sepia : single * EffectSetter -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef setter As EffectSetter(Of Single)) As PipelineBuilder

Parameters

intensity
Single

The sepia effect intensity for the new effect

setter
EffectSetter<Single>

The optional sepia intensity setter for the effect

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to

Sepia(Single, String)

Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline

public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out string target);
member this.Sepia : single * string -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef target As String) As PipelineBuilder

Parameters

intensity
Single

The sepia effect intensity for the new effect

target
String

The target property to animate the resulting effect.

Returns

A new PipelineBuilder instance to use to keep adding new effects

Applies to