PipelineBuilder.Sepia Method
Definition
Important
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Overloads
Sepia(Single) |
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline |
Sepia(Single, EffectAnimation<Single>) |
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline |
Sepia(Single, EffectSetter<Single>) |
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline |
Sepia(Single, String) |
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline |
Sepia(Single)
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity);
member this.Sepia : single -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single) As PipelineBuilder
Parameters
- intensity
- Single
The sepia effect intensity for the new effect
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Sepia(Single, EffectAnimation<Single>)
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectAnimation<float> animation);
member this.Sepia : single * EffectAnimation -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef animation As EffectAnimation(Of Single)) As PipelineBuilder
Parameters
- intensity
- Single
The sepia effect intensity for the new effect
- animation
- EffectAnimation<Single>
The sepia intensity animation for the effect
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Sepia(Single, EffectSetter<Single>)
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out Microsoft.Toolkit.Uwp.UI.Media.Pipelines.EffectSetter<float> setter);
member this.Sepia : single * EffectSetter -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef setter As EffectSetter(Of Single)) As PipelineBuilder
Parameters
- intensity
- Single
The sepia effect intensity for the new effect
- setter
- EffectSetter<Single>
The optional sepia intensity setter for the effect
Returns
A new PipelineBuilder instance to use to keep adding new effects
Applies to
Sepia(Single, String)
Adds a new Microsoft.Graphics.Canvas.Effects.SepiaEffect to the current pipeline
public Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder Sepia (float intensity, out string target);
member this.Sepia : single * string -> Microsoft.Toolkit.Uwp.UI.Media.Pipelines.PipelineBuilder
Public Function Sepia (intensity As Single, ByRef target As String) As PipelineBuilder
Parameters
- intensity
- Single
The sepia effect intensity for the new effect
- target
- String
The target property to animate the resulting effect.
Returns
A new PipelineBuilder instance to use to keep adding new effects