IDebugFunctionObject.CreatePrimitiveObject Method
Definition
Important
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Overloads
CreatePrimitiveObject(enum_OBJECT_TYPE, IDebugObject)
public:
int CreatePrimitiveObject(Microsoft::VisualStudio::Debugger::Interop::enum_OBJECT_TYPE ot, [Runtime::InteropServices::Out] Microsoft::VisualStudio::Debugger::Interop::IDebugObject ^ % ppObject);
public int CreatePrimitiveObject(Microsoft.VisualStudio.Debugger.Interop.enum_OBJECT_TYPE ot, out Microsoft.VisualStudio.Debugger.Interop.IDebugObject ppObject);
abstract member CreatePrimitiveObject : Microsoft.VisualStudio.Debugger.Interop.enum_OBJECT_TYPE * IDebugObject -> int
Public Function CreatePrimitiveObject (ot As enum_OBJECT_TYPE, ByRef ppObject As IDebugObject) As Integer
Parameters
- ppObject
- IDebugObject
Returns
Applies to
CreatePrimitiveObject(UInt32, IDebugObject)
public:
int CreatePrimitiveObject(System::UInt32 ot, [Runtime::InteropServices::Out] Microsoft::VisualStudio::Debugger::Interop::IDebugObject ^ % ppObject);
public int CreatePrimitiveObject(uint ot, out Microsoft.VisualStudio.Debugger.Interop.IDebugObject ppObject);
abstract member CreatePrimitiveObject : uint32 * IDebugObject -> int
Public Function CreatePrimitiveObject (ot As UInteger, ByRef ppObject As IDebugObject) As Integer
Parameters
- ot
- UInt32
- ppObject
- IDebugObject