AnchoredDynamicCommandMetadata Constructors
Definition
Important
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Overloads
AnchoredDynamicCommandMetadata(IReadOnlyDictionary<String,String>) |
Initializes a new instance of the AnchoredDynamicCommandMetadata class. |
AnchoredDynamicCommandMetadata(String, String, String, Nullable<CommandFlags>, String, UInt32, String) |
Initializes a new instance of the AnchoredDynamicCommandMetadata class. |
AnchoredDynamicCommandMetadata(IReadOnlyDictionary<String,String>)
Initializes a new instance of the AnchoredDynamicCommandMetadata class.
public AnchoredDynamicCommandMetadata (System.Collections.Generic.IReadOnlyDictionary<string,string?> properties);
new Microsoft.VisualStudio.RpcContracts.Commands.AnchoredDynamicCommandMetadata : System.Collections.Generic.IReadOnlyDictionary<string, string> -> Microsoft.VisualStudio.RpcContracts.Commands.AnchoredDynamicCommandMetadata
Public Sub New (properties As IReadOnlyDictionary(Of String, String))
Parameters
- properties
- IReadOnlyDictionary<String,String>
The full set of properties to be used to initialize all required members of this type.
Applies to
AnchoredDynamicCommandMetadata(String, String, String, Nullable<CommandFlags>, String, UInt32, String)
Initializes a new instance of the AnchoredDynamicCommandMetadata class.
public AnchoredDynamicCommandMetadata (string id, string displayName, string? tooltipText, Microsoft.VisualStudio.RpcContracts.Commands.CommandFlags? flags, string? iconName, uint relativeSortOrder, string dynamicCommandAnchorIdentifier);
new Microsoft.VisualStudio.RpcContracts.Commands.AnchoredDynamicCommandMetadata : string * string * string * Nullable<Microsoft.VisualStudio.RpcContracts.Commands.CommandFlags> * string * uint32 * string -> Microsoft.VisualStudio.RpcContracts.Commands.AnchoredDynamicCommandMetadata
Public Sub New (id As String, displayName As String, tooltipText As String, flags As Nullable(Of CommandFlags), iconName As String, relativeSortOrder As UInteger, dynamicCommandAnchorIdentifier As String)
Parameters
- id
- String
The id of the command being defined. Must be unique within a given CommandSet.
- displayName
- String
The display name of the command.
- tooltipText
- String
The tooltip text of the command.
- flags
- Nullable<CommandFlags>
The flags associated with the command.
- iconName
- String
The name of the icon to be displayed on the command.
- relativeSortOrder
- UInt32
Used to determine the specific placement of the command within the given DynamicCommandAnchor.
- dynamicCommandAnchorIdentifier
- String
The name of the command with the DynamicCommandAnchor CommandFlag that should be used as an anchor for this command's placement.