BaseForm.ShowMessage Method
Definition
Important
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Displays a message box that uses the specified text.
Overloads
ShowMessage(String) |
Displays a message box that uses the specified text. |
ShowMessage(String, MessageBoxButtons, MessageBoxIcon, MessageBoxDefaultButton) |
Displays a message box that uses the specified text, button set, symbol, and default button. |
ShowMessage(String)
Displays a message box that uses the specified text.
protected public:
void ShowMessage(System::String ^ message);
protected internal void ShowMessage (string message);
member this.ShowMessage : string -> unit
Protected Friend Sub ShowMessage (message As String)
Parameters
- message
- String
The message to display.
Examples
The following example saves the window geometry to the preference store. If the preference service is null
, a message is displayed.
void persistWindowVals() {
IPreferencesService prefService = (IPreferencesService)
GetService(typeof(IPreferencesService));
if (prefService == null) {
ShowMessage("Null PreferencesService");
return;
}
if (prefService != null) {
PreferencesStore prefStore = prefService.GetPreferencesStore(
new Guid(PreferenceKey));
if (WindowState == FormWindowState.Maximized) {
prefStore.SetValue(MaximizedPreferenceKey, true, false);
} else if (WindowState != FormWindowState.Minimized) {
prefStore.SetValue(WidthPreferenceKey, Size.Width, -1);
prefStore.SetValue(HeightPreferenceKey, Size.Height, -1);
prefStore.SetValue(YPosPreferenceKey, Location.Y, -1);
prefStore.SetValue(XPosPreferenceKey, Location.X, -1);
prefStore.SetValue(MaximizedPreferenceKey, false, false);
}
}
}
Applies to
ShowMessage(String, MessageBoxButtons, MessageBoxIcon, MessageBoxDefaultButton)
Displays a message box that uses the specified text, button set, symbol, and default button.
protected public:
System::Windows::Forms::DialogResult ShowMessage(System::String ^ message, System::Windows::Forms::MessageBoxButtons buttons, System::Windows::Forms::MessageBoxIcon icon, System::Windows::Forms::MessageBoxDefaultButton defaultButton);
protected internal System.Windows.Forms.DialogResult ShowMessage (string message, System.Windows.Forms.MessageBoxButtons buttons, System.Windows.Forms.MessageBoxIcon icon, System.Windows.Forms.MessageBoxDefaultButton defaultButton);
member this.ShowMessage : string * System.Windows.Forms.MessageBoxButtons * System.Windows.Forms.MessageBoxIcon * System.Windows.Forms.MessageBoxDefaultButton -> System.Windows.Forms.DialogResult
Protected Friend Function ShowMessage (message As String, buttons As MessageBoxButtons, icon As MessageBoxIcon, defaultButton As MessageBoxDefaultButton) As DialogResult
Parameters
- message
- String
The message to display.
- buttons
- MessageBoxButtons
One of the MessageBoxButtons values.
- icon
- MessageBoxIcon
One of the MessageBoxIcon values.
- defaultButton
- MessageBoxDefaultButton
One of the MessageBoxDefaultButton values.
Returns
One of the DialogResult values.
Examples
The following example prompts the user to save changes.
protected override void OnFormClosing(FormClosingEventArgs e) {
base.OnFormClosing(e);
CloseReason reason = e.CloseReason;
if (reason != CloseReason.UserClosing &&
reason != CloseReason.ApplicationExitCall)
return;
IServiceProvider serviceProvider = this.ServiceProvider;
if (serviceProvider == null)
return;
IConnectionManager connectionManager = (IConnectionManager)
GetService(typeof(IConnectionManager));
if ((connectionManager == null) ||
(!connectionManager.IsDirty)) // nothing to save
return;
DialogResult result = ShowMessage(
"The connection list has changed. Save changes?",
MessageBoxButtons.YesNoCancel, // button set
MessageBoxIcon.Question, // Icon
MessageBoxDefaultButton.Button1); // Default btn
if (result == DialogResult.Yes) {
connectionManager.Save();
} else if (result == DialogResult.Cancel) {
e.Cancel = true;
}
}