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DataCollectionItemPlacerGOBase.Attach Method

Definition

Item placer is going into attached state either after initialization or after being dormant in game object pool.

public void Attach();
abstract member Attach : unit -> unit
override this.Attach : unit -> unit
Public Sub Attach ()

Implements

Remarks

NOTE: if derived class needs to do more Attach() readiness logic, this can be done by overriding AttachItemPlacer().

Applies to