DataCollectionItemPlacerGOBase.Attach Method
Definition
Important
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Item placer is going into attached state either after initialization or after being dormant in game object pool.
public void Attach();
abstract member Attach : unit -> unit
override this.Attach : unit -> unit
Public Sub Attach ()
Implements
Remarks
NOTE: if derived class needs to do more Attach() readiness logic, this can be done by overriding AttachItemPlacer().